This is the command desmume-glade that can be run in the OnWorks free hosting provider using one of our multiple free online workstations such as Ubuntu Online, Fedora Online, Windows online emulator or MAC OS online emulator
PROGRAM:
NAME
desmume-glade - Nintendo DS emulator
SYNOPSIS
desmume-glade [options] files...
DESCRIPTION
This manual page documents briefly the desmume-glade program
desmume is a Nintendo DS emulator running homebrew demos and commercial games.
OPTIONS
These programs follow the usual GNU command line syntax, with long options starting with
two dashes (`-'). A summary of options is included below.
--load-slot=NUM
Loads savegame from slot NUM
--soft-convert
Use software colour conversion during OpenGL screen rendering. May produce better
or worse frame rates depending on hardware.
--3d-engine=ENGINE
Select available 3d emulation:
0 = 3d disabled
1 = internal desmume software rasterizer (default)
2 = osmesa or gtkglext opengl (if available, depending on compilation options, see
desmume --help)
--disable-limiter
Disables the 60 fps limiter
--arm9gdb=PORT_NUM
Enable the ARM9 GDB stub on the given port
--arm7gdb=PORT_NUM
Enable the ARM7 GDB stub on the given port
-h, --help
Show summary of options.
-v, --version
Show version of program.
INPUT
Mouse cursor acts as stylus, mouse click replaces stylus touch.
Keyboard can be configured and by default works as follows:
F1-F10 load savegame from slot 1-10
Shift+F1-F10 save game to slot 1-10
Non-keypad arrows act as d-pad
z = A
x = B
a = Y
s = X
q = L
w = R
Enter = START
Left Shift = SELECT
Backspace = LID
Desmume accepts joystick events, which can be configured by user.
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