This is the command oogl2ribgv that can be run in the OnWorks free hosting provider using one of our multiple free online workstations such as Ubuntu Online, Fedora Online, Windows online emulator or MAC OS online emulator
PROGRAM:
NAME
oogl2rib - convert OOGL file to RenderMan rib format
SYNOPSIS
oogl2rib [-n name] [-B r,g,b] [-w width] [-h height] [-fgb] [infile] [outfile]
DESCRIPTION
This manual page documents briefly the oogl2rib command.
oogl2rib Convert OOGL file to RenderMan rib format. Default: read from stdin, write to
stdout. Accepts "-" as infile/outfile.
OPTIONS
The default action is to create a complete rib file containing default camera, lights,
etc.
-n name
Set name for rendered TIFF file (default "geom.tiff") or framebuffer window
(default "geom.rib").
-B r,g,b
Set background color, each component ranges from 0 to 1. Default is no background.
-w width
Set width of rendered frame, in pixels.
-h height
Set height of rendered frame, in pixels.
-f The .rib file renders to on-screen framebuffer instead of TIFF file.
-g Output geometry only, no world, no world block.
-b Encapsulate geometry-only into a world block. This is the configuration to define a
RIB file 'clip object' via the Quick RenderMan specification. Ignores -nBwhf.
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