This is the command pfsretime that can be run in the OnWorks free hosting provider using one of our multiple free online workstations such as Ubuntu Online, Fedora Online, Windows online emulator or MAC OS online emulator
PROGRAM:
NAME
pfsretime - Retime an animation stream from one frame-rate to another
SYNOPSIS
pfsretime [--in-fps <fps> | --out-fps <fps>] [--speedup <factor>]
DESCRIPTION
Changes the frame-rate of the animation stream from the input-frame rate to the output
frame-rate. Currently this is done by skipping or replicating frames. The command can be
useful for creating time-lapse animations with temporal tone-mapping operators.
OPTIONS
--in-fps <fps>, -i <fps>
The frame-rate of the input animation stream in frames per second. Fractional
numbers are supported. By default, the FPS tag in the stream is used. If the tag
cannot be found, 30 frames per second is assumed.
--out-fps <fps>, -o <fps>
The frame-rate of the output animation stream in frames per second. Fractional
numbers are supported. The default value is 30 frames per second.
--speedup <factor>, -s <factor>
How much faster (factor > 1) or slower (factor < 1) the output animation should run
as compared with the input animation. The output frame-rate is kept the same as the
input frame-rate.
EXAMPLES
pfsin frame%04d.hdr | pfsretime -v -i 1 -o 30 | pfstmo_mantiuk08 | pfsout
res/frame%04d.jpg
Read the sequence of animation frames at 1 frame per second and output the sequence
at 30 frames per second. This will replicate each input frame 30 times. The frames
are then tone-mapped and stored in the res folder.
Use pfsretime online using onworks.net services