This is the command pixelcity that can be run in the OnWorks free hosting provider using one of our multiple free online workstations such as Ubuntu Online, Fedora Online, Windows online emulator or MAC OS online emulator
PROGRAM:
NAME
pixelcity - Procedural city fly through.
SYNOPSIS
plasma [--root/-r] [--maxfps/-x number] [--vsync/-y number] [--dpms/-M number]
[--effect_none/-n] [--effect_bloom/-b] [--effect_bloom_radial/-B] [--effect_glass/-g]
[--effect_color_cycle/-c] [--wireframe/-w] [--letterbox/-l] [--no-fog/-F]
DESCRIPTION
From Shamus Young (http://code.google.com/p/pixelcity/): A screensaver for Windows which
generates and performs a fly-through of a nighttime cityscape.
* There are no art assets. All content is generated at runtime.
* Aimed at older graphics hardware. The goal is for the program to perform acceptably
on machines "five years old or less".
* Written in C++ using OpenGL. No fragment or vertex shaders are used.
Ported to Linux by Tugrul Galatali.
OPTIONS
--root Draw on the root window.
--maxfps number
Set maximum frame rate.
--vsync number
Limit redraws to specified number of vertical refreshes. 0 - 100. Default: 1
--dpms number
Stop rendering new frames if the display is not on. 0 - 1. Default: 1
--effect_none
No scene post processing.
--effect_bloom
Apply bloom filter to scene. Default.
--effect_bloom_radial
Apply radial bloom filter to scene.
--effect_glass
Ethereal rendering of buildings.
--effect_color_cycle
Buildings glow with alternating colors.
--wireframe
Render building outlines.
--letterbox
Wide screen the scene with letter boxing.
--no-fog
Disable distance fog.
ENVIRONMENT
DISPLAY to get the default host and display number.
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