This is the command pmdblur that can be run in the OnWorks free hosting provider using one of our multiple free online workstations such as Ubuntu Online, Fedora Online, Windows online emulator or MAC OS online emulator
PROGRAM:
NAME
pmdblur - generate views for combined camera motion and depth blurring
SYNOPSIS
pmdblur speed aperture nsamp v0file v1file
DESCRIPTION
Pmdblur takes two viewfiles and generates nsamp views starting from v0file and moving
towards v1file, simulating an aperture of diameter aperture in world coordinate units.
When rendered and averaged together, these views will result in a picture with motion and
depth-of-field blur due to a camera changing from v0 to v1 in a relative time unit of 1,
whose shutter is open starting at v0 for speed of these time units. Either pinterp(1) or
rpict(1) may be called to do the actual work. (The given v0file must also be passed on
the command line to the chosen renderer, since pmdblur provides supplemental view
specifications only.)
For pinterp, feed the output of pmdblur to the standard input of pinterp and apply the -B
option to blur views together. In most cases, two pictures with z-buffers at v0 and v1
will get a satisfactory result, though the perfectionist may wish to apply the -ff option
together with the -fr option of pinterp.
To use pmdblur with rpict, apply the -S option to indicate a rendering sequence, and set
the -o option with a formatted file name to save multiple output pictures. When all the
renderings are finished, combine them with the pcomb(1) program, using appropriate
scalefactors to achieve an average. Note that using rpict is MUCH more expensive than
using pinterp, and it is only recommended if the scene and application absolutely demand
it (e.g. there is prominent refraction that must be modeled accurately).
For both pinterp and rpict, the computation time will be proportional to the number of
views from pmdblur. We have found a nsamp setting somewhere between 7 and 15 to be
adequate for most images. Relatively larger values are appropriate for faster camera
motion.
The -pm and/or -pd options of rpict may be used instead or in combination to blur animated
frames, with the added advantage of blurring reflections and refractions according to
their proper motion. However, this option will result in more noise and expense than
using pmdblur with pinterp as a post-process. If both blurring methods are used, a
smaller value should be given to the rpict -pm option equal to the shutter speed divided
by the number of samples, and the -pd option equal to the aperture divided by the number
of samples. This will be just enough to blur the boundaries of the ghosts which may
appear using pmdblur with a small number of time samples.
To simulate a particular camera's aperture, divide the focal length of the lens by the f-
number, then convert to the corresponding world coordinate units. For example, if you
wish to simulate a 50mm lens at f/2.0 in a scene modeled in meters, then you divide 50mm
by 2.0 to get 25mm, which corresponds to an effective aperture of 0.025 meters.
EXAMPLES
To use pinterp to simulate motion blur between two frames of a walk-through animation,
where the camera shutter is open for 1/4 of the interframe distance with an aperture of
0.1 world units:
pmdblur .25 .1 8 fr1023.hdr fr1024.hdr | pinterp -B -vf fr1023.hdr -x 640 -y 480
fr1023.hdr fr1023.zbf fr1024.hdr fr1024.zbf > fr1023b.hdr
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