This is the command slgui that can be run in the OnWorks free hosting provider using one of our multiple free online workstations such as Ubuntu Online, Fedora Online, Windows online emulator or MAC OS online emulator
PROGRAM:
NAME
slgui - SooperLooper user interface
SYNOPSIS
slgui [-h] [-V] [-l <num>] [-c <num>] [-t <num>] [-H <str>] [-P <num>] [-m <str>] [-L
<str>] [-s] [-N] [-E <str>] [-J <str>] [-S <str>] [-T] [-n]
DESCRIPTION
SooperLooper is a live looping sampler capable of immediate loop recording, overdubbing,
multiplying, reversing and more. It allows for multiple simultaneous multi-channel loops
limited only by your computer's available memory.
OPTIONS
-h, --help
show this help
-V, --version
show version only
-l, --loopcount=<num>
number of loopers to create (default is 1)
-c, --channels=<num>
channel count for each looper (default is 2)
-t, --looptime=<num>
number of seconds of loop memory per channel
-H, --connect-host=<str>
connect to sooperlooper engine on given host (default is localhost)
-P, --connect-port=<num>
connect to sooperlooper engine on given port (default is 9951)
-m, --load-midi-binding=<str> loads midi binding from file
-L, --load-session=<str>
load session from file
-s, --force-spawn
force the execution of a new engine
-N, --never-spawn
never start a new engine
-E, --exec-name=<str>
use name as binary to execute as sooperlooper engine (default is sooperlooper)
-J, --jack-name=<str>
jack client name, default is sooperlooper_1
-S, --jack-server-name=<str>
specify JACK server name
-T, --stay-on-top
keep main window on top of other applications
-n, --never-timeout
Never timeout if an engine stops responding
Use slgui online using onworks.net services