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FlightCraft3D to run in Linux online download for Linux

Free download FlightCraft3D to run in Linux online Linux app to run online in Ubuntu online, Fedora online or Debian online

This is the Linux app named FlightCraft3D to run in Linux online whose latest release can be downloaded as FlightCraft3D_beta.zip. It can be run online in the free hosting provider OnWorks for workstations.

Download and run online this app named FlightCraft3D to run in Linux online with OnWorks for free.

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- 6. Download the application, install it and run it.

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FlightCraft3D to run in Linux online


DESCRIPTION

a little and 'mininalist' 3D Flight simulator, accompanied also by a dydactical example that illustrates the concept behind flight simulators. FlightCraft3D anyway goes a lot beyond: is physically realistic, and allowes landing everywhere. It aims at becoming a game focused on casual landing, among trees, rocks and buildings and so on.
VID:http://youtu.be/_Af0PgrCTxo
It shall be a sort of Minecraft-focused-on-aeromobilism. Simply implemented, but with many interesting features. I plan to do also a non-GL version that displays whole 3D gfx with a procedure at whose end pixels are displayed with SDL, asciiart, of native Linux X11 graphics of native Win graphics. Ofc ourse OpenGL is very useful for displaying nice trees... .
it's a single sourcefile program.

USAGE: in any Linux/UNIX system (es.Ubuntu) download the zip and place it in your home directory; extract the zip. open a Terminal and navigate int the folder of the game;type this: "make";press ENTER; double-click the a.out

Features

  • realistic physics, also at landing and collisions
  • airplane will be made deformable
  • trees around, which shall be solid later on, but damagable. Yes: desertification will be possible, as well as airport-construction... .
  • textured graphics
  • soon there shall be positionable buildings/blocks to make experiments on casual landing, and stunts
  • very simple sourcecode
  • internal view, rotable. it is a little awkward to get right point of view but it works: once the point of view was set good, it is acceptably good.
  • only SDL and OpenGL needed to compile and run
  • Also a non-OpenGL versin will be made
  • airplane shape is automatically read in from a file, but a better polyhedron model of the airplane is needed


Audience

Education, Developers, End Users/Desktop


User interface

OpenGL, SDL


Programming Language

C



This is an application that can also be fetched from https://sourceforge.net/projects/stargl3d/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.


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