This is the Linux app named Engo whose latest release can be downloaded as engov1.0.8.zip. It can be run online in the free hosting provider OnWorks for workstations.
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Engo
DESCRIPTION
Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm. Engo is currently compilable for Mac OSX, Linux and Windows. With the release of Go 1.4, supporting Android and the inception of iOS compatibility, mobile has been be added as a release target. Web support (wasm) is also available. v1.0 is now available! To celebrate, there will be a game jam coming soon to celebrate the release, start actually building things and hopefully find any issues. Updates for this will come soon.
Features
- TMXObject Width and Height is in pixels
- Engo, originally known as Engi was written by ajhager
- The Shader interface now has a SetCamera(*CameraSystem) method
- TMXTileset now uses a Spritesheet instead of a Texture
- The top level engo package contains the functionality of creating windows
- Engo is currently compilable for Mac OSX, Linux and Windows
Programming Language
Go
Categories
This is an application that can also be fetched from https://sourceforge.net/projects/engo.mirror/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.