FlightCraft3D: The Return to run in Linux online download

This is the Linux app named FlightCraft3D: The Return to run in Linux online whose latest release can be downloaded as map_system_v2_wvehicles_MULTITHREAD.zip. It can be run online in the free hosting provider OnWorks for workstations.

 
 

Download and run online this app named FlightCraft3D: The Return to run in Linux online with OnWorks for free.

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- 6. Download the application, install it and run it.

SCREENSHOTS:


FlightCraft3D: The Return to run in Linux online


DESCRIPTION:

A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well.


The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more realistic flight-simulation so that the wildness of a free flight and landing is more impressive.

This is not a typical flight simulator, but a simulator which explicitly tries to offer a complementary experience: don't care about navigation, too realistic control and usage of the instrument-panel... but just fly a plane in a wild, open environment.

NOTE: the name of the zip files corresponding to the 2 variants of the program, is "map_system_v2_wvehicles" and not "flightcraft_the_return".

Features

  • advanced terrain rendering: using the "New Terrain System v2" Algorithm developed by me
  • large terrain: made of 4k x 4k heightsamples
  • ability to land anywhere
  • extra variant for slower computers
  • multi-threaded version with higher overall graphics, for faster computers
  • very easy to compile on any *nix-like system
  • all software modules (terrain, aiplane motion, and roads) comprized in the sourcecode, all made by me, and well-tested
  • simple sourcecode: the airplane module, though, is a bit fussy yet... but the rest is well-tidied
  • now updated, more trees, and faster calculation of the local height of the terrain. It's so a little bit all faster. The non-multithreaded version has yet to be updated. So, go with the multithreaded version for now. Check che dates of the uploads to stay updated.


Audience

Aerospace, Education, Advanced End Users, End Users/Desktop, Engineering


User interface

OpenGL, SDL


Programming Language

C++



This is an application that can also be fetched from https://sourceforge.net/projects/flightcraft3d-the-return/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.



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