This is the Linux app named GLSlayer whose latest release can be downloaded as GLSlayer-v0.15-bin-win-x86.zip. It can be run online in the free hosting provider OnWorks for workstations.
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GLSlayer
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DESCRIPTION
This project has moved to GitHub: https://github.com/ubershader/GLSlayer
OpenGL Sanity Layer is an object-oriented 3D graphics API on top of OpenGL written in C++. It is designed not just to provide an encapsulation of OpenGL objects, but to provide a cleaner and more streamlined interface similar to Direct3D and hide some of OpenGL's weak spots such as bind-to-edit semantics, multiple stage object creation, unavailability of platform independent initialization and loading of extensions to expose features. With GLSlayer it is easy to create a rendering context just by filling a structure and calling a function. All extensions needed to expose features for requested OpenGL version are loaded automatically. The code needed to create, setup and use objects is reduced and made intuitive. It supports OpenGL versions from 3.3 to 4.3, only forward compatible contexts.
Audience
Developers
Programming Language
C++
Categories
This is an application that can also be fetched from https://sourceforge.net/projects/glslayer/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.