This is the Linux app named glslViewer whose latest release can be downloaded as glslViewer-3.2.3-Darwin-x86_64.zip. It can be run online in the free hosting provider OnWorks for workstations.
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glslViewer
DESCRIPTION
GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands thought POSIX console IN/OUT or OSC. Different debug modes (histogram, textures, buffers, bounding box, etc). Shadow maps. Headless rendering. Fullscreen and screensaver mode. HoloPlay rendering on LookingGlass Display. Image export. PNG sequence export. WASM crosscompiling. Automatically generated set of defines based on the platform, buffer, render pass, geometry attributes and materials properties. Passing custom uniforms (float, int, vec2, vec3 and vec4) through console IN or OSC.
Features
- Fragment and vertex shaders on GLSL
- Automatically generated set of defines based on the platform, buffer, render pass, geometry attributes and materials properties
- Passing custom uniforms
- Different kinds of Textures
- Import of Cubemaps and spherical harmonics (png, jpg, tga, hdr)
- Import LST, PLY, OBJ or GLTF files (and their dependencies)
Programming Language
C++
Categories
This is an application that can also be fetched from https://sourceforge.net/projects/glslviewer.mirror/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.