This is the Windows app named Anime4kSharp whose latest release can be downloaded as Anime4kCli_1.1.0.zip. It can be run online in the free hosting provider OnWorks for workstations.
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SCREENSHOTS:
Anime4kSharp
DESCRIPTION:
Anime4KSharp is a .Net Core library that implements bloc97's Anime4K Algorithm version 0.9 and 1.0 RC2. The Algorithm is executed on the CPU, but utilizing all available CPU Cores. This yields to a conversion time of "only" 4432 ms when upscaling from 1080p to 2160p. This time could possibly be reduced with further optimization. Images are processed in four phases that are executed on a pixel- per- pixel basis. Each phase takes a input image and renders it to a output image. This makes it easy to port the algorithm (back) to GLSL fragment shaders. As bloc97 described in his pseudo-preprint, the Anime4K algorithm is actually quite simple.
Features
- Call Anime4KCli without arguments to show the help page
- To use the Library, you have to add ImageSharp to your dependencies
- The Anime4K algorithm is actually quite simple
- Anime4KSharp is a .Net Core library that implements bloc97's Anime4K Algorithm
- The Algorithm is executed on the CPU, but utilizing all CPU Cores that are available
- Conversion time of "only" 4432 ms when upscaling from 1080p to 2160p
Programming Language
C#
Categories
This is an application that can also be fetched from https://sourceforge.net/projects/anime4ksharp.mirror/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.