This is the Windows app named Empire At War Units Editor whose latest release can be downloaded as UnitsEditor.zip. It can be run online in the free hosting provider OnWorks for workstations.
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Wine is a way to run Windows software on Linux, but with no Windows required. Wine is an open-source Windows compatibility layer that can run Windows programs directly on any Linux desktop. Essentially, Wine is trying to re-implement enough of Windows from scratch so that it can run all those Windows applications without actually needing Windows.
SCREENSHOTS
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Empire At War Units Editor
DESCRIPTION
This is a Units Editor for Empire At War which will make things easy. It was originally created for RAWEdit by Meister Reporter to automate some things of the Modding process.
Features
- Loading SpaceUnits from XML
- Editing Hardpoints of a SpaceUnit
- Exporting Hardpoints to a file
- Avarage damage calculation of all Hardpoints in one Unit
- Insert tag content in a certain Hardpoint range
- Autogenerated Hardpoints
- Exporting Units into a XML File
- For a selected Projectile of a Hardpoint the Editor will automatically choose a Tooltip Text and Fire Sound defined in two text Files (Examples can be found in the Wiki)
- The Editor warns the user about errors, game limitations etc. (not all errors can be detected, because of the bad game documentation)
- Text, Descriptions and Class Names can be viewed and edited inside the Units Editor
- The Unit icon can be viewed and replaced/added inside the Units Editor
- Adding and Editing Text (.DAT) Files directly in the Editor
- Adding Unit Image (.MTD) Files directly in the Editor
- Automatically insert SFX names and Tooltip Descriptions into the Hardpoint
Categories
This is an application that can also be fetched from https://sourceforge.net/projects/empire-at-war-units-editor/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.