This is the Windows app named Netcode for GameObjects whose latest release can be downloaded as 1.5.2.zip. It can be run online in the free hosting provider OnWorks for workstations.
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SCREENSHOTS
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Netcode for GameObjects
DESCRIPTION
Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic networked tasks. We’re evolving our solution, built on Netcode for GameObjects, in the open to become a netcode foundation that you can depend on – customizable and extensible to meet the needs of many multiplayer games types.
Features
- For Windows, MacOS, and Linux
- For iOS and Android
- For most closed platforms, such as consoles
- For Unity 2020.3, 2021.1, 2021.2 and 2021.3
- This repository is broken into multiple components, each one implemented as a Unity Package
- Sits on top of underlying transport layer
Programming Language
C#
Categories
This is an application that can also be fetched from https://sourceforge.net/projects/netcode-for-gameobjects.mirror/. It has been hosted in OnWorks in order to be run online in an easiest way from one of our free Operative Systems.